SECOND
WIND
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From the patch notes

A better next round.

Project on GitHub ↗
HOTFIX
1.14.1

Getting the balance changes into the fight.

A packaging correction for the 1.14 balance files. No new balance adjustments in this hotfix.

  • Corrected the affected Sir Daniel, Radec and Dante files, along with the super AP cost table.
  • Offline testing confirmed all six modified characters displayed correctly and Sir Daniel's Level 1 cost 100 AP.
  • Kat and Isaac's archives were unaffected by the packaging issue.
Public beta
1.14

Cross-play and character balance.

PS3 ↔ RPCS3 cross-play, seven selected buffs from 1.12, Kat adjustments and Isaac’s Level 1 aiming change. The following changes were bundled in 1.14; the archive issue described above was corrected in 1.14.1.

Inputs: neutral means no direction; Up / Down refer to directional inputs. AP is super meter.

Sir Daniel ↑ Buff
  • Level 1 super cost: 125 → 100 AP.
  • Down + Triangle startup: 15 frames.
Nariko ↑ Buff
  • Level 1 super cost: 150 → 125 AP.
  • Her 1.12 Level 2 cost increase was not included.
Radec ↑ Buff
  • Up + Square breakout point: frame 45 → 39 (faster recovery).
  • Down + Square AP gain: 10 → 20.
  • Level 2 super startup: 25 frames.
Dante ↑ Buff
  • Third neutral Square hit AP gain: 10 → 15.
Kat ↓ Nerf
  • Downward gravity-dash landings now use the existing crash-landing state, including straight-down and diagonal-down dashes.
  • The crash state gates block, roll, jump and movement until frame 20; ground attacks remain available.
  • Gravity Slide stop and jump cancels are delayed: the intended earliest cancel moves from about frame 11 to about frame 21. Exact timing and input buffering still need in-game measurement.
Isaac ◆ Fix
  • Level 1 projectile/effect ordering changed to address online aiming or direction locking.
  • Keeps the 35-frame startup rather than importing the 1.12 slowdown to 40 frames.
  • Effectiveness still needs confirmation in an online match with Isaac as the non-host.

These notes describe the shipped edits. The repo records limited runtime verification, not complete matchup or combo testing.

FIRST OFFICIAL RELEASE
1.13

The foundation of Second Wind.

The first official release restored the complete 1.11 gameplay and code foundation across the cast, alongside Ranked 1v1 and the website ladder. This was a baseline restoration, not a set of new per-character buffs. The selected 1.12 buffs, Kat changes and Isaac fix arrived in 1.14.